![]() Players have access to tons of weapons to find and learn how to use (you can swing the wrench through walls, so that helps a lot!) and ammo conservation is of utmost importance. This progression loop is fairly satisfying as you unlock tweaks and bonuses to draw from to keep things fresh. These unlocks are important even if the player doesn’t switch characters, as each comes with a set of specific “mutation” or level up bonuses that can be chosen from a randomized pool between levels. ![]() Players begin with only two options at the character select screen, but as they progress, new characters with new abilities are unlocked. Vlambeer’s take on the twin-stick shooting roguelike is Nuclear Throne, a procedurally generated romp through a variety of levels and enemies. You’re back to 1-1, but hey, maybe you unlocked a new character to try this time. ![]() Sucked into a portal, you lose your last point of health when a random explosion takes you out as soon as you enter the next floor. Backed into a corner, you furtively mash buttons and trigger your special ability, a reflective shield that pops a few errant blasts back toward the boss, taking him out. It’s level 3-2 and your triple machine gun is out of ammo, but your wrench just isn’t going to cut it on the next boss. ![]()
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